On Tuesday, Playdate, the portable, one-bit gaming system with an analog crank as a primary control option, took one more step toward being a bonafide thing you can buy and crank to your heart’s content. From a report: The diminutive portable system’s creators at Panic (publishers of games like Firewatch and Untitled Goose Game) hosted their first-ever Playdate Update video today, and they confirmed that the hardware will launch to paying customers “later this year,” with preorders beginning “in July” starting at $179. That price will include the system’s complete “first season” of Playdate-exclusive games, and Panic had originally pledged to include 12 games in all with the purchase price. Today’s presentation included a welcome surprise: double the included games. Now, Playdate owners can expect to get two games a week as free downloads over a span of 12 weeks (which, if my calculator is correct, means 24 games in all). Panic remains committed to its plan to “surprise” system owners with free downloads of entirely new games, so today’s video didn’t include lengthy game reveals. In the meantime, we’ve been given 21 of the Season One games’ titles, along with a list of participating developers (embedded at the article’s end). The indie-heavy developer list includes Keita Takahashi (Katamari Damacy), Nels Anderson (Firewatch), Giles Goddard (1080 Snowboarding), Bennett Foddy (Getting Over It), and Zach Gage (Spelltower), along with tons of lesser-known devs whose work has impressed us over the years at various cons and events.
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